Your goal in singleplayer is to maximize soft attack as much as possible. Hearts of Iron IV > General Discussions > Topic Details. Normally, in any battle, there is 80 combat width however any time you attack from one more side the combat width goes up by forty. Is it a bug or I am missing something as they are ass and annoying as ♥♥♥♥. 85% of the Soviet armoured vehicle park on 1. let's go. The SS believes that there are many in Denmark who would gladly pick up arms and fight by our side against the threat of global bolshevism. You cannot assign a frontline, or it will cancel the garrison order and thus take you back down to 24 divisions. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. Tanks are especially good in Kaiserreich because 1, a lot more people have to deal with depression mechanics, delaying research; 2, limit on divisions means AI spams infantry leaving no place for its tanks. Template suggestions for these would be helpful too, but I find navy much less confusing right now. Nop, it happens when you have many puppets. But as this division cost is so high, you cant afford to use it in combat on difficult terrain or away from a port/supply depot. Hi, let me introduce myself! I composed the music for the Battle for the Bosphorus pack. It’s way cheaper than tanks, and has enough soft attack to demolish any infantry division. You start with most of the area and the ability to build camel units (cost 5 points to create a new one). r/hoi4. Most people set up their divisions to be 20 width. Division help in Great War redux mod. As Lawgun said, do it as Great Britain with path of "king's party". Units that are garrisoned can have an army size of 72. Division Designer: T's. Why? Well, the combat width in mountains is 75 + 25. If you want to push along the line (which. 3 inf + eng/art kind of gets the division over some thresholds to just not roll over an die when it actually. The achievement is definitely working because I got it this weekend as Saudi Arabia. ago Camels are not good offensive units. 000 troops per division. I know the otto's can get camel units through their focus treeFor RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock. 2. 20ws are more defensive. R5: With the second lockdown in my country, I've had some time to trooph all the new achievements. 1. This thread is archived. To secure important areas or regions behind the front line the German Heer implemented garrison divisions which were primarly called "Sicherungsdivisionen" sometimes a "zur besonderen Verwendung (z. ago. - Darkrenown No, cats were invented in 1902 by Satan, but we included them for gameplay reasons. ago. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. You can use exercises to get you troops to Regular, from there they need combat experience. Pause the game as soon as the combat bubble pops up. As far as I understand, the game starts of default on monthly auto-saves, unless they changed that in the time I bought the game to now. To maximize the benefit, use always divisions with 20 or 40 width. You could also get bicycle divisions as japan and invade the allies from germany after getting docking rights and military acces. thanks! UK is the easiest for both achievements. You're still at war. Signal companies are useful if you use large battleplans. Garrison division - 5 infantry. Thank you! You can duplicate a template allowing you to. This thread is archived. Division Edit Main article: Division. I played as fascist UK. Increased factory costs to slow ahistorical growth rates. It's also better to not specialize defense like that and instead spread it out. Join. Select division and then click red trashbin icon in the army view. The soviets took Lithuania and i then took the "reassert eastern claims" focus for claims on the ussr. Then I make like 16 divisions of 9/3 or 9/4 (infantry equivalent/artillery) to pack a real punch. Almost all my divisions are stuck in an inland territory : r/hoi4. Certain mods attempt to correct this by various methods. If possible, constantly exercise your divisions before Spain to get XP to make two 14/4 Mountaineers. 2 becomes 19. 40 widths are usually better for attacking, but COs of smaller units are less overwhelmed shuffling everyone around or something, 40 widths tend to get. 2. This is a quick Infantry Guide made after By Blood Alone DLC. bigcxnt • 2 yr. 378K subscribers in the hoi4 community. Likewise, it takes damage and replenishes the same too. l2ddit. The AI knows how to make good divisons (as long as they have plenty of right equipment), they don't know how to make the proper weapons, so they keep producing only infantry equipment and they end up building infantry only divisons. How to train a division? I remember a way to train already deployed troops to increase their rank but I can't find it because I'm dumb. CAS damage is still very influential over the outcomes of battle. New comments cannot be posted and votes cannot be cast. 1. Repulsive-Bath7420. Armored Cars are not worth using. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. These divisions were very different so this is only one possible example which consists of the. In my last playthrough, pre-NSB USA, I believe I had 24x 40W modern armor-amtrac2 and 48x 40W modern armor-mech3 by the time I turn against the Allies. click on the combat bubble. 4. This achievement, I. They will be murdered by tank destroyers. ago. Africa, one way to do it is to have fast divisions, and trucks. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. You will also take less losses, but this is mostly due to having lower org. You can use Camelry for exploiting breakthroughs and encircling before the ai can react you can use 20w pure cam with Eng + Support Art for this ( You can. I do agree that the 7-2 is not horrendous, because it still does a terrific job at defending. Combat width: related to a mechanic that you will be better seeing in a YouTube video. This thread is archived. They can concentrate their fire better, as each divisions only shoots at a single target every in game hour and a large division deals more damage than a smaller one. The templates below will be 30 and 42 width, since you usually want armored divisions to be larger. Light tanks is definitely the way to go imo. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game. There are many ways to get army experience, and one of the ways to get army experience is to endlessly train your army. You always wanna keep producing divisions as a major country. This is a defensive template. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. Try this: 9 motorised infantry, 3 artillery. Burn manpower fighting the Ethiopians because hey, it's free xp, and you can spare the soldiers. oh and Japan only gets them through the focus tree in. Are a great way to save manpower. At present it's 3 daughters per camel In a serious note. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. Update, you can create a new division template when in division designer by clicking on the drop down menu to slecect which unit to edit then clicking create new template. What you want is to get the A. Perhaps as a nation's airforce grows, so would its "airborne transport capacity", a bit like how more divisions leads to a greater pool of potential elite divisions. On a successful roll, they join the battle; on a fail, they stay in reserves. Only achiveable through focus, and by the time you reach there it's past time for them to shine. Position the troops you like to train up at a chokepoint where you know the enemy is going to keep attacking. BTW you should say in your post what division attachments to use. My preferred defensive division is 9/0 or 10/0 (18w/20w) with the previously mentioned support companies. Alystrius Research Scientist • 6 yr. Is 287 divisions too small? My territory is so huge I can't produce nearly enough garrison divisions but MPs take a long time to train. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. R5: Hoofin't it achievement require to unite Arabia and have 30 camel divisions. You could mix them with tanks in offensive divisions but the slight boost in deserts is not worth the loss of hardness or other stats from mot/mech. Forts obviously help. oofyExtraBoofy • Air Marshal • 4 yr. There are two division templates you can use for Cavalry as Garrison in HOI4 that are effective: 2 Width Cavalry. However, Companies can be mixed in freely. - SOFT ATK vs HARD ATK on the bar below it. Remove most of the battalions and make the division only have one battalion (one troop on a square) and Save. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. Or 12-6 inf/art with engineers - Heavy Infantry. Your 6 garrison divisions with support artillery should go to the Egyptian border. In combination with Battle for the Bosporus: Unlocked via Turkey’s Desert Camel Corps national focus. You can move the rest of the troops anywhere, except for the one division on the garrison order. LOL Just imagining Germany making camel divisions and taking over the world with them! Toggle signature. A place to share content, ask questions and/or talk about the grand strategy game… Put the majority of your cavalry and the camel core around Arabia. This is fine and dandy for divisions you want to have a lot of, but marines and amphibious vehicles are special forces so you want to maximize the bang for the buck. And 3-5ish full tanks divisions with motorised as fillers. That would be 4-6 20 wide divisions, or 2-3 40 wide divisions. Supply is high in the area but strength isn't rising,A bunch of marines and 2 tanks (light > medium > modern) - whatever the amount is for 20 combat width. HOI4 console commands list. If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). So you might have to wait for them to do that. png 16 × 10; 422 bytes. If you are a minor use Superior firepower doctrine to make this division much more effective. Don't worry. Go to hoi4 r/hoi4 • by. E. Often times, with my infantry, it'll take me 2+ days to get across 1 province, even in high infrastructure regions like Western Europe. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam or Xbox profile depending on the version of the game. So just get 120 divisions of pure tanks. Then pushing one side at a time with four light tank divisions that are 3 tank/6 motor/2 m arty (proper tanks [improved small cannon, 3 man turret, radio, fuel drums, extra ammo, etc. Well put together: Our guide to Hearts of Iron 4 division templates You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. In order to fill the gaps and hold the line I use the puppets divisions to hold the communists back. Meanwhile, I have outrageous infantry equipment, support equipment and even some truck equipment deficits. Train at least 20 infantry divisions and set their priority to the highest so that we can rush the focuses to puppet the Balkans. Convert all other divisions to the infantry template and leave them. 380K subscribers in the hoi4 community. So Finland send some divisions to spain to protect the french borders, but spain send some divisions to protect the swedish borders, so the spanish divisions returns but blablabla. Help! : r/hoi4. Then pushing one side at a time with four light tank divisions that are 3 tank/6 motor/2 m arty (proper tanks [improved small cannon, 3 man turret, radio, fuel drums, extra ammo, etc. You want your tank divs to be real killers, your infantry doesn't need much to do a good enough job. e. Being out of supply, and attacking entrenched units in supply, their attacks on my flanks failed. They are part of the Japanese focus tree. There is a maximum of five battalions in a regiment and five regiments in a division. Put on low equipment priority. UwUmirage • 1 yr. Eokokok • 1 day ago. 1. A place to share content, ask questions and/or talk about the grand strategy game…Put the majority of your cavalry and the camel core around Arabia. Division Templates for Germany in Great War Redux. - Darkrenown Pronoun: 3rd person (use my name)You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. ago. This is the main fighting force, and the primary source of most statistics. Or you could just hover over the manpower icon at the top. CorpseFool. Darth-_charbot • 2 yr. array ( [battalions [indx % 41] for indx in solution]) return np. Do you. " They would be mobile units next to cavelry. Sum of:However, there is no way as far as I'm aware to make it automatic, so you'd have to delete each division they create manually. The first thing you need to decide is what your template will be used for. - Darkrenown No, cats. If they don't have them they get attrition and their Organization drops. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. 6x SPG. The basic infantry division is 7-2 and 14-4. My guys are always out of supply, yet the UK seems. The number of divisions that can be deployed is 1 division for every 20 active divisions (rounded down, so with 19 or fewer no Volunteers can be sent). Its dumb. If you’re a little behind, don’t sweat it. • 6 mo. How many attacks made each hour against the soft parts of an enemy division. Simply turn fascist and justify on Yemen, Saudi Arabia and Oman and deploy the required amount of camelry, achievement done Reply notquiteaffable Fleet Admiral • Additional comment actions. But you also got to look out for deficits if you're facing a longer war for e. 12 more replies. When Bannerlord comes out, they'll use the Camel model Taleworlds made for this. 3 Army experience costs 1. My go to template is 4 MT, 2MSPG, 3Mech. Do not use them. It uses exactly the same amount of manpower and equipment. HoI4 loses this distinction. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. I would just do 20w with your standard defensive supports. While the Wehrmacht agrees in principle that some recruitment of suitable volunteers could be useful, the Generals. 5x Motorised. Determined By. Only they can get them in vanilla. The Non-aligned branch has this focus to get rid of the blackshirts, I think the only other way is to fight a civil war and get the Anti-Fascist Civil War Branch. I know the otto's can get camel units through their focus tree For RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock camelry divisions. The Void Boy Mar 20, 2018 @ 3:46pm. To increase the special forces cap, one must have more non-SF battalions. 9K votes, 120 comments. I’m aiming for about 200 before I stop force-deploying them and I shift to other things like panzer divisions. New units (Conscript, Heavy Artillery, Division Support, Assault Guns, Combat Engineers, MotorCycle and Signal Battalion(s)). Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. lukas Dec 24, 2016 @ 8:26am. You have a division that is 5 medium tanks and 5 infantry brigades, it has 45% hardness. The following 23 files are in this category, out of 23 total. While relatively simple in design, they. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. I still don't really understand supply. At game start the UK can rustle up 40 extra. There's two more benefits to sweeten the deal: 1. You can still request their divisions manually though. 3. 2. So if you want to micro a division designed to counter tanks use your own tanks. Got the. #1. The sweet spot is between 30 and 45 org for a tank division. siskinedge • 3 mo. I. 1. If they refuse declare war but do not push into them. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. You need to put your troops into the fight, but suffer few enough losses that they can advance to the higher experiences. I've noticed 27 combat width divisions become veterans far, far. Go to the diplomacy screen for a puppet nation and click "request forces", then slam that slider all the way to the right. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. Find your nearest beduin tribe and barter with them. I do however do some good achievement hunting. For marines, I start with 9 infantry and 3 artillery battalions and then upgrade around 1940 to 16 infantry and 4 artillery battalions with the same support companies as my regular infantry. Soviet Union Guide - Defense in Depth. But it depends on your industry, manpower and other factors. Combat width is divided into segments of 20 in HOI4, try to keep. (20w) - Light Infantry. 4% faster. The SS name is arbitrary, I could create 3 bicycles and a heavy tank and call it the rainbow hitlerjugend division :P. For mobile divisions, you want 6 motorised and 9 medium self propelled artillery (the middle small icon on the right of the medium tank tech). gaoruosong. If you want to push along the line (which. 1. There are. Breakthrough with heavy artillery, and exploit the gaps with motorized. But we can omit dividing it by 25 simply because it won't affect which. Nop, it happens when you have many puppets. I capitulated ussr first (used lithuania and latvia (naval invade riga) to surround and overrun the bulk if the russian army). What you have to be careful of is the supply limit allowed in these territories, as they generally have low infrastructure. 1 Hardness 1. Show more Hearts of Iron IV 2016 Browse game Gaming Browse all gamingSets the selected division's acclimization to the specified climate type and its percentage (reduces penalties from cold/hot weather or temperature debuffs) ex:. 12. It is determined by the amount of units in a division and their values. Example 2: same rules as example 1 but with tank option in modern warfare so you have 12. Every neighboring division will join the attack as a support, which means they won't move into the province but they will attack. The arab states might be starting with camel units, though haven't checked. : r/hoi4. Currently, creating a blank division template is free, duplicating a template is free, and adding/subtracting new battalions costs 5 xp (10 for support companies, 25 for new battalion types). The British fielded 1 marine division and 2 airborne divisions in total. Hearts of Iron 4 Unit Cheat Code List. 2! Then the modifiers get applied on the field again and you get the sweet 45% buff again. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. Therefor this template is perfect for dealing with resistance. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". Normally add engineers, logistics, arty (rocket arty is preferred) to support if possible. E. If you are fighting a lot in mountains and/or have mountaineers, you can make a template with a combat width of 25. The large penalties applied to understrength divisions will lower soft attack to that of a normal tank or even infantry division, and the lack of defensive stats, with supply and strength penalties applied to them, will make a sheet of paper more defensive. In regards to your template, I would change medium tanks to medium SPGs and leave rocket artillery out, making your template 7 MECH / 2 M-SPG . the closest thing youre gonna get is to download the toolpack mod and make generic divs that start as veterans. I go to execute plans its says divisions still preparing -20, If at least one division is moving or is not ready it will give you that message. You should very rarely use battle order execution, maybe for when you are just sweeping the leftover forces. You can build an infantry division to 20 width, add the necessary support companies, and then copy the template so you can alter it to fit your specific needs. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. 2. engineer support. All tiles used to be divisible by 20 making this division the perfect width. i looked in the gamecode, ive got 74 camel divisions, i own more than i need and ive got more than 4500 infantry equipment. Who gets camel divisions? I annexed Turkey, then I released them as a puppet thinking that they got them. A place to share content, ask questions and/or talk about the grand strategy game…Turns out, if you give them artillery and infantry equipment they'll make 7/2 units. . I agree that support. New comments cannot be posted and votes cannot be cast. Renember that calvary in Hoi4 gets both General traits to work with them. Screenshot 1: Shows all the exiled countries with their respective manpower available and legitimacy Screenshot 2 and 3: Shows me trying to train French. Hard attack value is checked against defense, same 4x damage if it's higher than defense. Tank division - Somewhere between 10 and 13 medium or heavy tanks + 7 to 10 motorized or mechanized infantry - should end up at 40 total combat width. Or 12-6 inf/art with engineers - Heavy Infantry. V)" (for special purpose) was added. ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. Combat width was then redesigned 2 DLCs ago, which makes 20 width as standard, no longer necessary. happened = { custom_trigger_tooltip = { tooltip = hoofin_it_tt owns_state = 293 owns_state = 292 owns_state = 294 owns_state = 658 owns_state. So for example a 9/1 with support AA, support arty, shovels and signal companies, 9/0 with the same support, etc. I’m aiming for about 200 before I stop force-deploying them and I shift to other things like panzer divisions. You can't create a brand new one. I just started a communist States of America run, here's the military composition I'm trying to build to. Mount and Iron: Bannerlord. infantry divisions. Feel free to ask for tips : r/paradoxplaza. HoI4 uses tokens called "divisions" moving over fields called "states". 9/1 Camel with Motorised Artillery might actually work. By using these templates you will be dominate on the battlefield in Hearts of Iron IV. Use the supply map mode to see how much available supply you have to work with. 1. FrostyBeaver. Conversely, the estimated value is flat, so you'll get a -20% even if only one division of a hundred is still preparing. 6 x (average of all units). Division must remain an infantry division for the infantry general bonuses to work. I normally use the 20 width light from 1939 to early 1942, then I have the industrial capability to switch to 42 width medium and heavy. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. -1. More defense is literally useless. There'll be situations where a 6 cav 1 MP division would suppress all the resistance, but you had to put two 5 cav 1 MP divisions there instead. I personally try to encircle as much as I can, and sometimes I get to pocket 100s of divisions, if you manage to get just 50% of these division's equipment, you would probably get ~40k infantry equipment as every division has around 1000 of them. But even with combat experience if a unit takes high casualties the replacements will drag down the level again. However I made the mistake of converting ALL my infantry divisions to this setup lmao. Dostav9. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus. You can also puppet the Netherlands, and copy their bicycle template as (e. Once you have the wings, you can select/deselect them via the menu on the left side as long as you have the airbase selected, then you can right click on an air zone to assign. ago. It depends on your Decryption tech level and their encryption tech level or better said the difference. Discord! me on Patreon! me on Twitter:. The flank divisions forced the defender to deploy divisions into unsupplied periphery areas. 3. Focus on spearheading down supply hubs and make sure you have green air and/or AA in your divisions. ago. r/hoi4 • I have 1,861 hours in this game and I JUST learned you could directly order troops to support an attack by selecting them and ctrl right-clicking the battle bubble. 3. Losing a couple of weeks of data is not the end of the world. I was just wondering how many divisions do players normally have in the queue at any one time for a country that has practically unlimited manpower and infantry equipment. I don't think there are too few special divisions in HoI4, and I think division spam is a general problem in HoI4. HOI4 has generic units, which more or less are modelled after Western style units. CAS damage is still very influential over the outcomes of battle. By: Legendarymarvin. That division steamrolled them though . Ergo, 4 divisions can fight effectively from one province to another. This thread is archived. Easy to take each area in turn. slightly over 100% reliability]). Find your nearest beduin tribe and barter with them. The division designer is a utility located in the recruit & deploy menu of the user interface. r/hoi4. 5% of 100. Ethiopia has those tribes irregulars. Even as an exile yourself you'll have to recruit your own units, who can be deployed in your host country's capital. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police. The player may not change the division template if it will result in the special forces being exceeded. I think they have to unlock bicycles. Our new division has 5 infantry and 5 tanks, for a total of 135 HP with 7500 manpower and 3250 IC. yes. It requires WTT IIRC. Stupid divisions with light tanks and infantry in the same template for example. Edit all infantry division templates to 7-inf 14 width divisions, and all tank divisions to 18 width pure light tanks. Cavalry is faster than Camelry and has minisculely better defense and breakthrough while Camelry has more HP, slightly less supply use and terrain boosts at the cost of being more expensive. Includes divisions at varying speeds and production costs. ago.